“Crime and politics, little girl. The situation is always…fluid.”—Badger, Firefly
The Friday (Core Group) group wasn’t making a great deal of progress toward a playable Terra Nova campaign, though it was making some. We had a few more weeks to fill after the start of the year before the next GM was in a position to take over. With nobody else ready to fill in, I said “To hell with it” and offered to ref some Car Wars, as it would take very little prep to set up, and should scratch the itch well enough between “real” RPG campaigns. It would be the first time in well over a decade for me, and the first time ever for most of the players.
They liked it. They liked it so much they demanded more. I suggested maybe we should look into my GURPS Autoduel campaign—it was number two in the “what’s next” poll, after all, and it would use Car Wars mostly as-is for the vehicle combat. They agreed.
So, my Friday GMing efforts have now shifted from Terra Nova to Autoduel. As before, I’m pushing to get enough work done to actually be able to run something on a moment’s notice, but in this case, I only need enough for some “campaign-relevant” Car Wars content, so it should be a little easier. But ultimately, this means more characters/campaign-setup discussions, so I’m not under any illusions about how soon that will occur. The next time we have need, I can just run a bit of as-is Car Wars, at least, so that’s something.
I really haven’t given the Saturday (Olympus) situation much thought lately, except that the release of Dungeon Fantasy RPG has been followed by some campaign material that I may be able to make use of for Legends of Generica, so I’m planning to pick it up. If I can use it more-or-less as-is, I’ll have content ready for the next opportunity.