I ran two campaigns last year, which is a lot for me, usually. But the end of the year always screws up our gaming schedules, and this (last) year’s was no exception.
The Core Group (Friday, face-to-face) suffered the worst. We barely played at all for the last couple of months, due to many absences, both planned and unplanned. One of the members will be on hiatus for some undeterminable amount of time; another also has the potential to be out for half the year. We determined that we needed to retool our campaign queue to better deal with the inevitable absences. For my part, I’m now working on Terra Nova again, though it’s too under-cooked to start up right away. I’ll continue to spare a brain-cycle for S³M when I can, but I don’t expect that one to happen this year.
The Olympus (Saturday, online) group is past the end-of-the-year hiccups and moving along now. There’s a possibly long run of Traveller about to start. We also have plenty of other stuff in the queue. I don’t expect to run a “full” campaign for a while. But I’m working on prepping some one-shots of Legends of Generica for emergencies…or I mean to be.
I’ve been pretty unmotivated of late, truth be told. I haven’t gotten much work done, and there’s plenty needed. I am trying to snap out of it—I expect to eventually succeed. There’s certainly the potential for an interesting year for me behind the screen.