Once upon a time, in the land of Clichéa, in the Kingdom of Generica, in the twelfth year of King Jon XVII, the land prospered. It was a period of uneasy peace, ten years since the Late Unpleasantness, and one year since the traitorous Luzar Drakeburne campaigned to usurp the Generic crown and was defeated. The king faced troubles from all sides; vassals plotting to take his throne, or gain their own; raiders terrorizing outlying farms; and neighboring kings awaiting opportunity to strike.
But far to the east, dark clouds gathered over Firemount: after a hundred years of silence, the Overlord of Nefaria recently sent his armies forth from the Black Tower and seized the neighboring Kingdom of Poorland. There is no doubt he next will march on Generica, his ancient enemy, and trod under foot any who stand in his path.
Meanwhile, a group of young, upstart adventurers of the Heroes’ Guild has formed a company of brothers-at-arms, and is about to be sent on their first mission…
In 2006, one of the Core Group GMs (Zorgon) decided to run a quasi-continuation of another GM’s D&D campaign, in a generic (that is, not our usual Greyhawk) setting, which was jokingly dubbed Forgotten GreyLance (Greyhawk + Forgotten Realms + DragonLance). I think the “Generica” concept was first referenced at that time. In 2011, he made another use of the setting for an entirely new campaign, this time adding “Eberron” to the name: Forgotten GreyLancErron.
In 2012/2013 the Core Group had different membership, half of which were relative noobs to gaming in general, and had not GMed before. We decided to run a “GM Club” including all current members, a GMing round-robin of three to four session apiece, each stint ending in a cliffhanger where the next GM would pick up. We used a setting based on the old FGLE plus some new concepts, called Forgotten GreyLancErron – Heroes of Generica, the building of which was shared amongst all the GMs. The round-robin was quite a success, and some of the GM-noobs went on to GM their own campaigns. It was this version that began the use of TV Tropes as a design feature.
In 2015, I started working on a new campaign for the Core Group based on FGLE which I was referring to as Legends of Generica. I took over the FGLE setting and started reworking it, intending to run the campaign in D&D 3.5 (would have been my first D&D campaign); the reworked setting was the first use of the Core Group Wiki. Along with TV Tropes, it would feature the heavy influence of the computer game, Crusader Kings 2, as a “realm management” concept. The campaign didn’t see production, but I kept working on it anyway, intending to get to it eventually, in one form or another.
Now in 2017, an opportunity has arisen to run Legends, instead, in GURPS Dungeon Fantasy for the Olympus Group, though there is talk of some Core Group overlap with a different D&D campaign that may use the same setting.
See Campaign Info.
(For the record, this campaign is not an official part of the Daniverse-proper.)
I’m setting the tone of the campaign on the “silly-side of average,” like The Princess Bride or Stardust. I’m keeping the setting quasi-realistic, to the degree that I can, but allowing the basic cinematic abilities, influenced to some degree by TV Tropes. The original D&D version would have started at 1st Level; this being GURPS, that means 150 points at the start—definitely still “green”—with their focus on eventual fame-&-fortune. The adventures themselves will be intentionally clichéd and simple, which should telegraph events for the properly genre-savvy—knowing it’s coming should be part of the fun. For the future, I’d like to get into some small-time realm-management, and of course, the campaign will undoubtedly end up featuring a long journey to take some McGuffin to Nefaria to destroy it before the Enemy can use it. As a side note: due to the current circumstances at the Olympus Group, this campaign will likely be my first to be live-streamed and recorded for YouTube, though I intend to keep the usual post-session records as well, probably on the Olympus blog.
Should be a fun ride…